Still more 2600 hacking…

Well, today I added a block cursor that I could move around (first real time I’ve written a general motion code for the player missile graphics, kind of whacky). Figured out the joystick handling and even added some primitive (and I do mean primitive) sounds.

I also picked up some real Atari 2600 hardware to go with these PC boards. I’m gonna eventually burn my creation in EPROM and run it on the original hardware.