Monthly Archives: September 2005

Bracing for Rita

Josh mentioned this Houston blogger as one of those who is going to remain in his home and ride out the storm. I’ll be checking in from time to time to see how its going. Jkotr also mentioned Stormwatchers, a blog for Houston area bloggers who are similarly riding out the storm.

Good luck everyone. Stay safe.

Addendum: Traffic is apparently really bad leaving the Houston. You can click on the image at the right to get live traffic cam views. I45 North seems bad.

Finding Blogs in the Short Head

I’m always on the lookout for new blogs to read. Unfortunately, it is often hard to find blogs that are interesting. I suspect that is because most of the blogs that I find interesting are in the long tail, rather than the short head, and search engines rely on the short head.

For instance, witness the Top 100 Blogs as listed by Technorati. How many of these blogs are actually of interest to me?

  • BoingBoing: Okay, I read BoingBoing every day. But everyone does.
  • Engadget: Ditto. Got to keep up on the gadget news.
  • Wil Wheaton Dot Net: While Wil has been a bit less interesting of late, he’s still one of the more honest bloggers there is. I suspect too much of his real creative energy is going into his books as of late though.
  • Scobleizer: I’m fascinated by the idea of corporate blogging, and I read Scoble’s blog to see how the grand experiment works out.

And that’s it for the top 100.

I guess popular blogs aren’t all that popular with me.

Eggs Stand on End at the Autumnal Equinox

Well, it’s hardly surprising, given that you can (with a little effort) stand them on end pretty much every day of the year. But today’s Astronomy Picture of the Day features Bad Astronomy’s Phil Plait demonstrating that egg stability seems to be unphased by changes in the seasons.

Still, today marks the beginning of fall. If I was in someplace that actually had seasons, I’d be watching the leaves turn. No such luck.

Addendum: Bad Astronomy has a blog too.

Happy Birthday Adam!

Happy Birthday!

Well, Adam doesn’t read my blog, but today is his birthday. Happy Birthday, Kiddo. His girlfriend is coming into town this weekend, so we’ll be holding off on the celebration mostly till then.

The milestones of life just keep tickin’ by….

“We’ll teach this elephant to dance. Really!”

I know, bashing Microsoft is becoming a theme with me over the last few weeks, but I keep reading stuff on the news and blogs, and I can’t help but comment.

Today’s big news is that Microsoft is reorganizing: here is their press release.

There has been criticism of late from both inside and outside that Microsoft simply isn’t very innovative. It’s big. It’s bloated. It’s less profitable. Groups within Microsoft find it nearly as baffling to navigate their hierarchy as customers do when they call for support.

Now, a reorganization. It’s probably needed. But ask yourself: look back on all the announced reorganizations of all the companies you’ve ever dealt with in the past. How many have really enhance your relationship with them as a customer? How many have actually rejuvanated the company into releasing better products?

The fact is that dancing is done by lithe young people who don’t eat very much, not by lumbering pachyderms. I’m simply not convinced you can teach an elephant to dance, and you can’t change the facts: Microsoft is an elephant.

XGameStation

I mused about a retro-style game console in today’s podcast, and over lunch I found xgamestation.com, who manufactures a simple video game system which is obviously inspired by the same ideas:

Imagine understanding how video game systems are designed and developed at an engineer’s level. Imagine writing your own games for a piece of hardware you’re personally capable of building. This isn’t a field trip to the factory — this is decades of video game hardware development boot camp compressed into a single product designed to upgrade your brain and take you to the next level of skill and understanding. It was estimated that only 100-200 people on the entire planet understood the workings of the legendary Atari 2600 and its design. What if you could design machines like this and beyond?

Nifty.

It uses the Ubicom SX52 chip, which is an interesting choice. The chips run fast enough that they support the idea of virtual peripherals, and are quite inexpensive. Far too inexpensive to really justify the $199.00 pricetag of the xgamestation, but still, there are probably some good ideas hidden in this.

Logged for later consumption.

Brainwagon Radio: Baseball, Atari 2600, FPGAs, you name it

Today’s podcast recaps a bunch of topics which have floated to the top of my conciousness: a recap of last night’s baseball game, my experience in programming the old Atari 2600 video console, what it might mean to have a video game console which promoted consumer experimentation and programming, some musings about Field Programmable Gate Arrays, and just a general recap.

Enjoy.