Sony Thwarted Again – PSP 2.60 Hacked – First Homebrew Emerges!

I saw this on digg this morning:

A hacker has taken the next step and accomplished the unthinkable, hacking the 2.60 Firmware PSP! It is now possible to play homebrew games on your PSP no matter what firmware it has. Sony, give up on trying to stop us!

I haven’t tried this out yet (the new is still on my PSP, and I don’t feel like screwing it up) but it seems silly to actively pursue a strategy of trying to keep your customers from using their machines in creative new ways. I wish that a console or handheld manufacturer would someday realize that by embracing user modifications and homebrew, they could potentially add value to their products.

I know, I know, they are trying to prevent piracy. They don’t want everyone to be running Wipeout Pure when they didn’t pay for it. I get that. And I must admit, I don’t really know how to establish an iron-clad piracy protection scheme, but then, neither does Sony (obviously). I was thinking the other day that it might be interesting to have programs which are executed from the Memory Stick to simply not be able to access any of the Disk hardware. I can think of lots of ways that might fail, and hardware mods might still work to circumvent such measures, but it would go along way to keeping people from snarfing data off of UMD disks.

Of course, if anyone DOES get it off disc (say by using a logic analyzer on the data bus during execution) you are screwed.

Oh well. I imagine that we’ll see a continuation of this arms race for some time to come.

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