Archive for date: October 14, 2010

Design of a simple ALU…

October 14, 2010 | Computer Science, electronics, Hardware | By: Mark VandeWettering

A couple of weeks ago, I noticed a bunch of links to a 16 bit ALU designed to operate using blocks which are defined in the game Minecraft. It got me thinking, and ordered the book that inspired that work. It contains the specification for an ALU which is very simple, and yet surprisingly powerful […]