High Dynamic Range Imaging
I’m tinkering a bit with high dynamic range imaging lately, and decided to code up a simple tone-mapping program so that I could begin to display them somewhat reasonably. On the right you can click to see the tonemapped version of Paul Debevec’s high dynamic range environment of St. Peter’s Basillica. I implemented the simplest scheme in this paper, and it seems to work well, and is adaptable to hardware implementation via hardware shading technologies.
I suspect the world would be better if that percentage were even greater.
Apparently 15% of all web traffic is cat related. There's no reason for Brainwagon be any different.
Thanks Mal! I'm trying to reclaim the time that I was using doom scrolling and writing pointless political diatribes on…
Brainwagons back! I can't help you with a job, not least because I'm on the other side of our little…
Congrats, glad to hear all is well.