Here is the usual page of links to SIGGRAPH 2005 Papers. Not many have been filled in, but as usual, I suspect that as time goes on nearly all of these papers will be available online.
Category Archives: Computer Graphics
High Dynamic Range Imaging
I’m tinkering a bit with high dynamic range imaging lately, and decided to code up a simple tone-mapping program so that I could begin to display them somewhat reasonably. On the right you can click to see the tonemapped version of Paul Debevec’s high dynamic range environment of St. Peter’s Basillica. I implemented the simplest scheme in this paper, and it seems to work well, and is adaptable to hardware implementation via hardware shading technologies.